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Dec. 16th, 2003 04:19 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
I've copied out my stats.
Earthdawn Campaign
Barsaive
T’Skrang Swordmaster
Dexterity 15 16 (+1)
Strength 13
Toughness 14 15 (+1)
Perception 10
Willpower 8
Charisma 15 16 (+1)
Defence (Dexterity, Perception, Charisma)
Physical 9
Spell 6
Social 9
Movement (Dexterity)
Full 75 yards
Combat 38 yards
Carrying Capacity (Strength)
Carrying 105 pounds
Lifting 210 pounds
Death Rating (Toughness)
Death 36
Unconsciousness 28
Wounds 10
Recovery Tests 3
Mystic Armour
0
Karma
D6
Racial Notes
Tail Attack
Talents
Avoid Blow
Karma Ritual
Manoeuvre 2
Melee Weapons 3
Taunt 3
Wound Balance
Skills
Artisan Skill Rank 1
Fancy Sewing
Speak Language
Dwarven Rank 2
T’Skrang Rank 1
Read and Write Language
Dwarven Rank 1
T’Skrang Rank 1
General Skills
Anticipate Blow Rank 1
Engaging Banter Rank 1
Fishing Rank 1
Knowledge Skills
Legendary Swordsmen
Survival Skills
Equipment
25 s broadsword
40 s hardened leather armour
15 s small size adventurer’s kit + 1 weeks rations
0 s travellers garb, artisan equipment
15 s blanket
20 s iron pot
9 cp lantern
1 cp fish hook
Prices are in silver and copper pieces. There are ten copper pieces to every silver piece and ten silver pieces to every gold piece.
Dwarves are the most numerous race on Barsaive. Aaron said that anyone playing a Dwarf or a Troubadour would be horribly victimised, so there are no Dwarves in our party. That is, however, the reason that everyone speaks Dwarven.
I chose to speak, read and write T'Skrang as some of my skills, because I figured that it would be logical for a T'Skrang Swordmaster to be able to do so. I also picked fishing, because a) it's a useful survival skill (hence the fishing hook in my equipment list), and because T'Skrang need to go swimming once a week or else they get... cranky. And a cranky Swordmaster wouldn't be much fun to be around.
The other skills pretty much explain themselves, and the knowledge skills are stuff that it's likely I'd know about, but haven't actually practiced.
Most of the other information can be found at the link I gave in my last post.
Now I just need to start making up information about my character...
Earthdawn Campaign
Barsaive
T’Skrang Swordmaster
Dexterity 15 16 (+1)
Strength 13
Toughness 14 15 (+1)
Perception 10
Willpower 8
Charisma 15 16 (+1)
Defence (Dexterity, Perception, Charisma)
Physical 9
Spell 6
Social 9
Movement (Dexterity)
Full 75 yards
Combat 38 yards
Carrying Capacity (Strength)
Carrying 105 pounds
Lifting 210 pounds
Death Rating (Toughness)
Death 36
Unconsciousness 28
Wounds 10
Recovery Tests 3
Mystic Armour
0
Karma
D6
Racial Notes
Tail Attack
Talents
Avoid Blow
Karma Ritual
Manoeuvre 2
Melee Weapons 3
Taunt 3
Wound Balance
Skills
Artisan Skill Rank 1
Fancy Sewing
Speak Language
Dwarven Rank 2
T’Skrang Rank 1
Read and Write Language
Dwarven Rank 1
T’Skrang Rank 1
General Skills
Anticipate Blow Rank 1
Engaging Banter Rank 1
Fishing Rank 1
Knowledge Skills
Legendary Swordsmen
Survival Skills
Equipment
25 s broadsword
40 s hardened leather armour
15 s small size adventurer’s kit + 1 weeks rations
0 s travellers garb, artisan equipment
15 s blanket
20 s iron pot
9 cp lantern
1 cp fish hook
Prices are in silver and copper pieces. There are ten copper pieces to every silver piece and ten silver pieces to every gold piece.
Dwarves are the most numerous race on Barsaive. Aaron said that anyone playing a Dwarf or a Troubadour would be horribly victimised, so there are no Dwarves in our party. That is, however, the reason that everyone speaks Dwarven.
I chose to speak, read and write T'Skrang as some of my skills, because I figured that it would be logical for a T'Skrang Swordmaster to be able to do so. I also picked fishing, because a) it's a useful survival skill (hence the fishing hook in my equipment list), and because T'Skrang need to go swimming once a week or else they get... cranky. And a cranky Swordmaster wouldn't be much fun to be around.
The other skills pretty much explain themselves, and the knowledge skills are stuff that it's likely I'd know about, but haven't actually practiced.
Most of the other information can be found at the link I gave in my last post.
Now I just need to start making up information about my character...