nishatalitha: image: lots of ladybirds crawling up fencepost.  white rope is wrapped twice around top of fencepost (Almost Angel 2)
[personal profile] nishatalitha
I think I'm in shock.

We just blew up the Solon, one of the three big honking spaceships in the universe. They're run by alien drive technology. Some of our adult characters were having suspicions about how the alien tech affected people mentally (higher incidences of schitzophrenia, for example). But this was a kids game - we're a group of ten year olds, all born aboard the Pericles - and Captain O'Shea reckoned that the best way to find a bunch of missing seven year olds aboard the Solon would be to set our lot loose.

Well, we broke into the drive relatively quickly. Dana fought the Man With Fingers (who killed her father) and lost. Once we rescued Arthur from his chains (an information booth), we headed into the bowels of the ship, followed the tracks of the three-legged space dinosaur named Cecil who had kidnapped the Prince and Princesses. We broke some things so the bumbling detectives would know where to find us. Captain Pi joined us and swore the highest oath possible that he would show us were the kids were. We fought robots and Cecil and found the Prince and Princesses being kept in an enchanted sleep in control of some Zenobians.

Only they weren't the normal Zenobians. They were kinda gooey and tentacley and were black and transparent with pinky-grey veins under the surface. But we fought them off and Ted used some of the electrical equipment to drive them back so we could rescuse everyone.

There was this long rumbling tearing groaning sound and minor electical explosions as we were fleeing. Then the decompression alarms went off, so we followed the drills. Ship was evacuated, children were rescued. All good, right?

An hour or two later, the Solon was in many many pieces in orbit above Esolin.

(no subject)

Date: 2009-05-25 11:23 am (UTC)
From: [identity profile] alexthai.livejournal.com
Interesting!

(no subject)

Date: 2009-05-26 08:30 am (UTC)
From: [identity profile] nishatalitha.livejournal.com
Yes! It was one of those games where the buildup and emotional involvement with the characters for weeks and weeks totally paid off and was rather devastating.

(no subject)

Date: 2009-05-25 09:53 pm (UTC)
From: [identity profile] stephanie-pegg.livejournal.com
I thought that the bit near the end where the players were fleeing, or listening to the tech guys thinking they could fix things and failing, and the evacuation were a masterpiece in descriptive GMing. It was like watching the Titanic go down, but more intense.

(no subject)

Date: 2009-05-25 11:54 pm (UTC)
From: [identity profile] stephanie-pegg.livejournal.com
Also, Ivan is totally the kind of GM who would kill off our characters if he thought it was appropriate to the way the situation played out. That fight with the Icky Zenobians was for keeps.

(no subject)

Date: 2009-05-26 08:34 am (UTC)
From: [identity profile] nishatalitha.livejournal.com
Absolutely! Even once we escaped the icky Zenobians, considering we were somewhere in the depths of the drive, I completely expected us to die in the decompression from the hull breach - and if we didn't, caught and beaten up by someone (Captain Pi) and the Prince and Princesses dead.

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